Computer and video games development can be traced back more than 40 years to early experiments at the Massachusetts Institute of Technology (MIT). Research since then has led to a situation today where computer and video games have become a common leisure activity for young children, teenagers and adults, with development budgets running into millions of pounds.
Many educational software companies have recognised the influence and value of games. For developers, computer and video games can be useful in a variety of ways either as a source of ideas when designing the controls and interfaces of new software, or as examples of how to use certain techniques to engage and motivate users/learners. Furthermore, the underlying technology of products used to create games (such as 3D engines) may be reused in educational products. Read More.