Since its release in September, students have logged millions of hours playing the popular video game Halo 3, according to Xbox Live, the Web site that lets players link up and play. The sheer amount of time spent on the game has educators and parents asking: Are any of the skills honed by Halo 3 applicable to what students are learning in the classroom? And how can teachers tap into that interest?
“What turns out to be the education is the collaboration the kids will generate to play the game,” says Elliot Soloway, a computer science and education professor at the University of Michigan, in Ann Arbor. Read more.